How to export from Maya to Unreal and fix animation in Sequencer

In this first video, I am going through the process of exporting the animation from Maya to Unreal and editing it straight in the sequencer with the control rig, reducing the need for extra steps and production time.

UE5 Mannequin Rigs for Maya link
https://animatorsjourney.gumroad.com/l/lnugxj