The objective with this website is to provide, from my years of experience as a game developer and multiple shipped AAA titles in addition to my teaching experience, feedback and resources to animators looking to improve their craft through one-on-one video calls and annotations, guiding them from the start of their careers toward success.
If you are interested in an introductory get to know and review, feel free to send me a message with a brief description of your goals so we can schedule a 15-minute introductory call free of charge.
About me:
I am an animator and educator with over nine years of experience in the gaming industry for both cinematic and gameplay.
Author of Physics of Animation, scheduled for release in August 2026. In this book, I share insights from my years of experience as a teacher and developer to guide animators through the principles of animation, using physics and clear, accessible language to support their success.
As a game developer, I have had the opportunity to work on and ship titles such as Fable, GTA 6, Star Wars: Jedi Survivor, Far Cry 6, and Watch Dogs: Legion.
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